How Genshin Impact Devs Turned Breath of the Wild Copycat Hate Into a Global Phenomenon
miHoYo studio head acknowledged early Genshin Impact copycat claims of Breath of the Wild, revealing the team's struggle and eventual global success.
Look, I’ve been gaming long enough to know that whenever a new open-world action RPG pops up, the internet instantly screams “it’s just like Zelda!” But back in 2019, the sheer level of vitriol directed at miHoYo’s Genshin Impact was something else entirely. As a professional gamer who practically lives in these digital worlds, I remember watching the chaos unfold live at ChinaJoy when someone literally smashed their PS4 in protest because the game had the audacity to look a bit like Breath of the Wild. Talk about taking things to the next level of unhinged, right?
Fast forward to 2026, and I’m still adventuring across Teyvat, watching this “clone” evolve into a genre-defining behemoth. So when I stumbled across the recent revelation that miHoYo’s studio head finally acknowledged those early copycat claims, it hit different—almost like the closing of a legendary character arc.
The Elephant in the Development Room
During Genshin Impact FES 2023 in Shanghai, miHoYo Studio Head Liu Wei dropped a keynote speech that peeled back the curtain on the studio’s early struggles (as first reported by ComicBookResources). He never explicitly name-dropped Breath of the Wild, but we all knew exactly what he was talking about. See, during the closed beta phase—pretty much right when the game was first revealed in 2019—testers slammed the project for allegedly copying Nintendo’s masterpiece. Same climbing mechanics, a similar cel-shaded art style, and that vast, lush world vibe? The comparisons were inevitable.

Wei admitted that the backlash hit the dev team hard. Like, “staring at the ceiling at 3 AM questioning your life choices” hard. He said many developers were left wondering what they had done wrong and where all this global anger was coming from. Man, I get it. Pouring your heart into a project only to be called shameless copycats? Brutal. But here’s the twist: some of the team chose to channel that negativity into a challenge. Instead of spiraling, they decided they’d make Genshin Impact so ridiculously good that the allegations would be drowned out by quality. And honestly? That’s some protagonist-level mindset right there.
From PlayStation Smashing to Global Domination
The game launched a little over a year later in 2020, and boy, did it shut the haters up. Fast forward to 2026, and Genshin Impact has become an almost unstoppable force. We’ve gone from the breezy cliffs of Mondstadt to the vibrant canals of Fontaine, the pyro-driven arenas of Natlan, and beyond. The game now has a map so sprawling it makes my head spin, and a character roster that could fill a small country’s phone book. I’ve lost count of how many 5-star pulls I’ve wept over.
miHoYo didn’t just “close the gap” with Breath of the Wild; they carved out their own entirely distinct identity. The elemental combat system? That’s pure Genshin. The live-service storytelling that keeps us gasping with every Archon Quest? Unmatched. And let’s not forget the soundtrack—Yu-Peng Chen’s work in Liyue still gives me goosebumps all these years later. The devs took the inspiration and cranked it into something wholly original. It’s like someone handed you a recipe for a cake, and you ended up opening a Michelin-starred bakery.
A Confession That Was a Long Time Coming
I remember back in a 2020 interview with GamesRadar+, a studio representative finally broke the silence in a classy way: “The Legend of Zelda: Breath of the Wild is one of the most popular and respected titles in the industry… we will be the first to admit that there is a great gap between Genshin Impact and established titles like BOTW – this motivates us to keep improving.” That statement aged like fine wine—or should I say, like perfectly brewed dandelion wine from Mondstadt. Now, with Wei’s more personal revelation about the internal toll, it all comes full circle.
What We Can Learn as Players and Creators
As a professional gamer who’s seen trends rise and fall faster than a rolling Hu Tao, this story is a masterclass in resilience. It’s also a reminder that even the most absurd criticisms can become rocket fuel if you don’t let them break you. The gaming community can be insanely passionate—sometimes to the point of, you know, destroying consumer electronics in public. But miHoYo’s quiet, determined response set a new standard. They didn’t fire back with sassy tweets; they simply delivered years of consistent, top-tier content.
So next time you’re gliding across Teyvat, or pulling an all-nighter to min-max your artifacts, remember the devs who once felt the sting of global mockery and turned it into a love letter to exploration. Genshin Impact in 2026 isn’t just a “gacha game” or a “Breath of the Wild clone”—it’s a living, breathing universe that deserves every bit of its success. And honestly? I can’t wait to see where we go next. Hats off, Hoyoverse. You’ve earned your place in the hall of freakin’ fame. 🎮🔥