Genshin Impact: A Great Heart Fettered by Slender Chains Full Quest Guide
Genshin Impact's A Great Heart Fettered by Slender Chains world quest guide: free the chained Snegovik by breaking seals and solving puzzles.
There is something genuinely haunting about a giant snow creature chained to the frozen ground, and Genshin Impact leans into that image hard with A Great Heart Fettered by Slender Chains. ❄️ The world quest kicks off the instant a player wanders into the wide ice field sitting between Snezhnograd and Svetloledovka, where a colossal Snegovik strains against four massive chains.

Naturally, the first instinct is to attack the chains. That does not work. Each one is locked behind a seal, and the anchors will not budge until those seals are broken. A mysterious shadow appears nearby and offers a hand — but only after the Traveler earns her trust first. So begins a scavenger hunt across the valley, with four separate puzzle chains standing between the giant and freedom.

Quest at a Glance
For anyone who prefers a roadmap before diving in, here is the full chain breakdown:
| Chain | Location | Main Puzzle |
|---|---|---|
| 1 | Just outside the house with no door | Free the shadow from the house |
| 2 | East of the giant, inside a cave | Snowball Launcher + In Search of Inspiration |
| 3 | North, down in the valley, on a rooftop | Launching Platform + Grappling Gun |
| 4 | West in the valley, past an enemy | Defeat the beast, then break the anchor |
The House With No Door
Following the chain line leads to a strange little house with no visible entrance. The way in is actually a basement hatch in front of the building, blocked by a slab of ice. A Basic Heat Source Prime Ice Construct melts it in seconds. 🔥

Inside sits a shadow on a chair, while a Gentle Male Voice narrates instructions. The first step is grabbing a Temporary Blueprint of the Phonograph from the wooden shelf.

Phonograph Puzzle Solutions
The voice gives three riddles, and each one corresponds to a specific spot in the room:
| Hint | Where to Place It |
|---|---|
| "Place the phonograph beneath the picture frame ... Let us dance once last time." | Under the painting of the birch tree |
| "If I do not return from battle... then... put it in my place ... just as I once sang for you..." | On the large chair across from the shadow's seat |
| "Keep the phonograph beneath the cabinet." | Bottom shelf of the cabinet, directly under the blueprint's original spot |
Once all three placements are correct, the shadow shatters the ice blocking the door, opens it, and runs outside. Players should follow her.

Breaking the First Two Chains
Outside, she unseals the nearest anchor. A few hits later, the first chain snaps. ⛓️

For the second, players need to head east and pick up a Temporary Blueprint of the Snowball Launcher, then build it close by. Firing it launches the Traveler straight into a cave, where a picture puzzle called In Search of Inspiration waits:
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Dismantle the ice blocking the path
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Place the dog beside the box
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Place the bird on top of the lamp
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Sit on the chair

Follow the shadow again, and the second chain goes down.
Chain Three and the Rooftop Shadow
Heading north down into the valley reveals another shadow stranded on a roof. Build a Launching Platform Prime Ice Construct to help her get through, then clean up the room by removing the window and the two Snegurochka statues. A Grappling Gun Prime Ice Construct takes care of the stubborn wall.

Keep following her, and the third chain breaks.
The Final Chain
Go west through the valley until an enemy blocks the path. Beat the beast, then trail the shadow to the last anchor. Breaking it frees the giant completely, and it simply walks off into the snow. Paimon remarks that the two will meet again — and she is right.

What Happens After
Time needs to pass. Eventually the Eye of Graeae pings with a report of a giant figure spotted by the sea. Heading to the shore west of Snezhnograd leads straight to the Snegovik again, which launches Like a Labyrinth Imprisons Her Servants.

Helping the snow giant continues until the quest shifts into The Soft Song She Sang. Melting the ice and snow around the lamp room with a Basic Heat Source Prime Ice Construct triggers the story's final scene.
Rewards for finishing everything:
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A Luxurious Chest 💎
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The The Iceberg Sinks, Never to Rise Again achievement
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A surprisingly bittersweet ending
It is a long quest chain, but the puzzles are forgiving once the order is known. Keep the Prime Ice Constructs handy, take the phonograph riddles slowly, and do not rush the final scene — it is worth the wait.