As soon as I set foot into the newly reopened Veluriyam Mirage for the 2026 summer celebration, I could almost smell the nostalgia mixed with the briny ocean breeze. This year’s event is like a well-worn, beloved storybook being pulled off the shelf again — the pages are familiar, but the binding is fresh and crisp. The centrepiece of this return is none other than Kaeya’s elegant Sailwind Shadow outfit, a skin that first made waves a few years ago and is now back as a crowd‑pleasing freebie. The currency of desire? Joyeux Vouchers. Here’s how I’m scooping them up as efficiently as possible.

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The Joyeux Voucher Economy at a Glance

Let’s pull back the curtain on numbers. You need exactly 150 Joyeux Vouchers to claim Kaeya’s outfit from the event menu. That might sound like a steep climb at first, but the Veluriyam Mirage is practically a piñata stuffed with tickets — you just need to know where to swing. The vouchers themselves are scattered through two main veins: the glowing multicoloured balloons that bob gently in the theme‑park air, and the myriad of treasure chests hidden behind puzzles, combat, and the whimsical Choo‑Choo Cart.

Source Vouchers per interaction Notes
Multicoloured Balloons 4 Walk through them; tracked by a balloon icon on the minimap
Treasure Chests 1 From monster camps, puzzles, Choo‑Choo Cart challenges, and water‑sealed chests

To put those numbers into perspective, you can think of the balloons as plump, floating marshmallows that burst into a handful of tickets on contact — satisfying and quick. Chests, on the other hand, are like single bonbons in a vast chocolate box; individually small, but cumulatively they pull you toward the goal.

Balloon Hunting: The Caffeine Shot of Voucher Collection

The most reliable rush comes from those multicoloured balloons. Each one gifts you a neat stack of four vouchers, and they’re distributed across the initially accessible regions of the Mirage. When I first arrived, I used the in‑game map like a heat‑seeking missile; as soon as I got close, the balloons popped up on my minimap as little balloon icons. I actually danced my way through the first two zones, feeling like a kid in a sprinkler chase — every few steps, another balloon would waft into view.

But the real efficiency hack arrives once you hit 90 Joyeux Vouchers. At that threshold, you unlock the Flowing Joyspar, a gadget that acts almost like a dowsing rod for remaining vouchers. Once equipped, it pings every nearby voucher source — both balloons and unopened chests — making the hunt feel like you’ve switched from a flickering candle to a lighthouse beam. If you’re the type who prefers to minimise aimless wandering, grind those first 90 tickets any way you can, grab the gadget, and then clean the map with surgical precision.

The Patient Path: Chests and Progressive Discovery

While balloons are the express lane, chests are the scenic route. Each chest rewards a single voucher, which can feel stingy when you’re staring at a 150‑ticket target. However, they’re everywhere, and opening them also yields primogems, materials, and that quiet satisfaction of solving a puzzle. I encountered several types:

  • Monster camp chests: guarded by hilichurls, fungi, and the occasional Abyss mage. Defeating them brings both combat joy and a ticket.

  • Puzzle chests: from aligning elemental monuments to herding Hydro Eidolons. The latter often guard water‑sealed chests, where you must examine scattered objects to coax out a droplet that unseals the prize. It’s like convincing a shy cat to come out from under the sofa — patience and the right approach are key.

  • Choo‑Choo Cart challenges: timed trials that test your ride‑and‑shoot coordination. Completing them not only nets a chest but also injects a dose of roller‑coaster adrenaline into the farming session.

I won’t sugar‑coat it: grinding chests for single vouchers feels like collecting dewdrops in a thimble. But you’re absolutely not meant to rely on them alone. The event is structured so that new areas unlock as the overarching questline progresses. At launch, only two regions were fully available. Two more lay behind the next two quests, and with those come dense clusters of untouched balloons and chests. HoYoverse has always treated these summer events like a serial adventure; rushing the first act just means you’ll be idling while the later chapters hold the big payloads. My advice? Do the quests, enjoy the story, and let the regions open naturally. By the time the final area sheds its lock, you’ll be swimming in enough vouchers to pick up the outfit without ever feeling like you had to grind.

How I Approach the 150‑Ticket Sprint

Here’s the plan I’m executing right now, and it’s working like a charm:

  1. Quest first, balloons second: I progress the story until I’ve seen every initial cinematic. This naturally leads me past dozens of balloons, so I’m already at 60–70 vouchers before I start actively hunting.

  2. Gadget unlock sprint: Once I’m in the 70–80 range, I switch to deliberate balloon scanning, using the minimap to bump myself to 90 vouchers and claim the Flowing Joyspar.

  3. Full map sweep: With the gadget equipped, I sweep back through the available regions, hoovering any remaining balloons and casually popping open any chests that catch my eye. The gadget’s aura reveals both, so I’m never backtracking blindly.

  4. Sit back and wait: Usually, by the time the next quest unlocks, I’m already at 110–120 vouchers. The new region’s balloons — often placed right along the quest path — easily push me over 150 without a single extra chest.

A Note on Timing and FOMO

Because this is a returning outfit, there’s a quiet undercurrent of pressure among newer players who didn’t grab it the first time. But the event window is generous, and unlocking all regions is a natural side effect of playing the main summer storyline. There’s no need to turn the Mirage into a second job. Think of it as a leisurely museum tour where every balloon you pass drops a little piece of Kaeya’s wardrobe into your pocket. The Flowing Joyspar transformation — from sparse minimap pings to a fully illuminated radar — is one of those clever game design moments that turns a potential chore into a dopamine‑rich scavenger hunt.

If you’re still short a few vouchers after the final area unlocks, remember the chests you might have glossed over: the water‑sealed ones, the puzzle corners, the Choo‑Choo Cart time trials, and even common chests inside caves. They all add up. But honestly, by the time you’ve twirled through every balloon field and let the story guide you, you’ll probably find you’ve already earned Kaeya’s new threads without ever having to glance at a guide. And that, to me, is the sweet spot of summer event design — a reward that feels like a natural souvenir rather than a homework assignment.

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